Casual or Shit? - The Rubik's Cube, And A Lot More
In our first installment of our shit casual series on reviewing the hottest tools in the technology world and the rubik’s cube, we explore one of the vastly popular games to ever come out for the modern world in 2016.
The Rubik’s Cube, invented by that duchy kid named Jimmy who sat next to you in earth science, you know – that Asian kid?
The game is made for the Wii and Wii U with new vibrant colors and graphics. “Rubik’s Cube” features a plethora of things you can do with it.
Now adding a virtual element to the iconic block – solving the block has never been more challenging.
“Rubik’s Cube” is played in a modern world where your character is a small boy who turns a plastic square alone in a bedroom until you suddenly cry yourself to sleep at night from depression.
Using the Wii U Remote, users can easily change the direction of the cube while adding real tears to the top of the unit that will impact game-play.
We spoke to Nintendo about this breakthrough in gaming technology and asked the question “What does it take to come up with a new and innovative game for an item that’s been around for centuries?”
Nintendo CEO Tatsumi Kimishima had this to say:
“We set out to build a game that would change the way we looked at playing with the worlds worst invention. When we set out to make a new concept, we knew we had to install fear and frustration directly into the games heart. We are pleased to now have a game that will protect the gamer from it’s own emotions.”
Deep shit Tatsumi Kimishima. Deep shit. And as for deep shit, we are rating this game on the Casual of shit scale (shit being the lowest and casual being just as low) a 6 out of 10 casuals.
Way to go!